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Her Nightmares: Redacted, a captivating twist on the metroidvania genre that takes you deep into the haunting dreams of our protagonist, Aliceanna. Armed with a unique control mechanic, wield your cursor as your weapon and navigate a surreal, nightmarish world reminiscent of classic metroidvanias.

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As you traverse the ever-evolving nightmarescape, solving puzzles and overcoming obstacles, you'll gradually unravel the enigmatic lore surrounding Aliceanna's dreams. Seek out hidden clues to piece together the narrative, adding layers of mystery.

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Get ready to confront the unknown, battle nightmarish creatures, and unveil the secrets shrouded in her nightmares. Can you navigate the twisted dreamscape and decipher the truth within? The answers lie in the shadows of Aliceanna's subconscious.

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#pointnclick #rpg #horror #survival #platformer



mature
Cartoon Violence
Fantasy Violence
Intense Realistic Violence
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new enemy dude

The Morbid Passageway

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now with more detail

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Getting my ass kicked by @Fredinator

wip

Working on "Warp Rooms" that the player will be able to use to fast travel between different areas of the game.

I've also updated the look on some of the "Wisp Powers"

Changed the icons and names of the power ups.

I was also think that maybe I could have each power up be a special ability you obtain from a boss or something, instead of just finding it randomly in a level.

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- New Title-Screen.

- Headpat mechanic from HPS2 (Headpat Simulator 2).

- Working level transition.

- Map system.

Maps.

I was thinking, instead forcing the player to randomly click on the bed in the HUB area & hope to get the right stage.
The game will be structured more like a metroidvania game with all the areas connected in some way.

I want to update Her Nightmares: Redacted.

Not remake it, just a bit of an overhaul I guess.

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KUNOLEO - La Delphinus

Boss theme for the boss Mirror